>
> Hi guys,
>
> this will be a lengthy mail, so I will start with my findings ;-)
>
> Fl_Plugin
>  |
>  +--> Fl_Device
>        |
>        +-> Fl_Surface_Device
>        |    | * points to a Window Manager
>        |    | * points to possible Graphics Devices
>        |    |
>        |    +-> Fl_Screen_Device
>        |    |
>        |    +-> Fl_Printer_Device
>        |    |    |
>        |    |    +-> Fl_System_Printer
>        |    |    |
>        |    |    +-> Fl_Postscript_Printer
>        |    |
>        |    +-> Fl_Bitmap_Device
>        |=20
>        +-> Fl_Window_Manager
>        |      * points to a list of System_Windows
>        |      * System_Windows can have their own Graphics Device
>        |
>        +-> Fl_Graphics_Device
>             | * contains all FLTK rendering functions
>             |
>             +-> Fl_Bitmap_Graphics_Device
>             |
>             +-> Fl_Cocoa_Graphics_Device
>             |
>             +-> Fl_X11_Graphics_Device
>             |
>             +-> Fl_GDI_Graphics_Device
>             |
>             +-> Fl_OpenGL_Graphics_Device
>             |
>             +-> Fl_DirectX_Graphics_Device
>             |
>             +-> Fl_Ciro_Graphics_Device
>
>

Matthias:  That's just great! It gives a way to share
graphics drivers between different devices without multiple
inheritance. I'll try and implement a simplified version of that
(on the FLTK-1.3-Fl_Printer development branch this time).
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