Hi all,

This one's a bit of a deja vu for me, as I'm sure we had this discussion 
before... We maybe even fixed it, though I don't know an STR for this.

Anyway, with a view to tidying away odd things for 1.3... on several of 
my systems, the Mandelbrot demo shows windows that are initially drawn 
OK, but become blank when other interactions occur.

This seems to be because we have a GL window parented inside an 
Fl_Double_Window and the GL drawing does not play well with our double 
buffering.

So: Is it only me that sees this, or is it widespread? I'm on linux 
(ubuntu) with the nvidia drivers - though I am sure I have seen this 
effect elsewhere.

In any case, the fix is trivial - just tweak the fluid file for the 
mandelbrot UI to use a single window and all becomes well.

Can others confirm that (a) they see this effect and that (b) the 
proposed fix works as advertised and has no downside?

Cheers,
-- 
Ian



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