[email protected] wrote:

> ... the Mandelbrot demo shows windows that are initially drawn OK, but
> become blank when other interactions occur.
>
> This seems to be because we have a GL window parented inside an 
> Fl_Double_Window
> and the GL drawing does not play well with our double buffering.
>
> So: Is it only me that sees this, or is it widespread? I'm on linux (ubuntu)
> with the nvidia drivers - though I am sure I have seen this effect elsewhere.

I can see this, too, but only if XDBE is enabled.

> In any case, the fix is trivial - just tweak the fluid file for the mandelbrot
> UI to use a single window and all becomes well.
>
> Can others confirm that (a) they see this effect and that (b) the proposed fix
> works as advertised and has no downside?

Yep, works here. FLTK 1.1 uses "type Single" explicitly (svn log -r 5616),
but FLTK 1.3 has been converted to "type Double" (svn log -r 6772).

ISTR that we encountered this before, but somehow we must have missed the
fix for this one. I propose to make it "type Single" again.

Albrecht
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