On 08/04/12 18:53, Greg Ercolano wrote: > When starting in fluid, choose New -> Code -> Function/Method, > and leave the "make_wnidow" default as the function name, and > attach your windows and widgets to that. > > Then later, define a New -> Code -> Function/Method > and blank it out (to make a main() function), and then > in that function, call 'make_window()' etc. (New->Code->Code)
Or, you should be able to follow this tutorial's technique if you want to attach widgets directly to main(): http://seriss.com/people/erco/fltk-videos/fluid-intro.html It's an old video, and some things have changed (such as File->New, and probably the Makefile's contents) BTW, fltk.development is not the right place to ask how-to questions; it's for the development of the toolkit itself. For general 'how to use' questions, ask on fltk.general. _______________________________________________ fltk-dev mailing list fltk-dev@easysw.com http://lists.easysw.com/mailman/listinfo/fltk-dev