On 15.01.2008, at 23:02, imm wrote:

> On 15 Jan 2008, at 21:52, Edzard Egberts wrote:
>
>> "textsize_" and "labelsize_" methods I never saw when doing this -
>> these
>> are private things somewhere inside the code?
>
> Yes, a few widgets have private vars for storing the size internally
> - these are all uchars, I think, so for the stated aim of allowing
> big font sizes, these would all have to be "upgraded" to shorts (or
> bigger!)

Nonono, everything font related (size, height, width, text position,  
etc.) must always be float or even double! Typesetting is a very  
important quality issue. With todays font rendering engines,  
fractional pixel positions are no problem (via antialiasing) and make  
text a lot more readable. It also allows free scaling of a GUI for  
high DPI displays.

Matthias

----
http://robowerk.com/


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