> Nonono, everything font related (size, height, width, text position,  
> etc.) must always be float or even double! Typesetting is a very  
> important quality issue. With todays font rendering engines,  
> fractional pixel positions are no problem (via antialiasing) 
> and make  
> text a lot more readable. It also allows free scaling of a GUI for  
> high DPI displays.

Yes, I agree, but was just referring to how to patch fltk-1.1 for larger
sizes, where an integer type is the path of least resistance.



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