> The current blending FLTK has is really poor, works for Fl_Image only, > and does not handle correctly layered widgets with alpha at all. > Remember the issue with antialiased text on labels/boxes? I was fixing > the alpha issue recently, and there's nothing special about it.
Correct :) There is a plenty room for improvements... > In fact, that's the principal cause of GL problems (poor performance, > filled texture memory, frequent context switches), and it is the first > thing I disable in all of my boxes. > > Not that OSX is much better. Apple tried to virtualize the VRAM for > exactly these problems (quartz 3d extreme?), and miserably failed. VRAM > is really precious compared to system memory. It's quite different to > manage too. > > I look forward to see how Vista actually resolved this particular > problem. (or maybe not). My knowledge about Apple/Vista platforms is very low, but I will be happy to see comments from much more knowledgeable colleagues. -- Sanel _______________________________________________ fltk mailing list fltk@easysw.com http://lists.easysw.com/mailman/listinfo/fltk