Hi All,

Regarding the question posed by Mattias in my humble opinion i think
that the option 5 'merge merge 2 & 3 continue with compatability
layers, best serves all interests..?

Anyway that was my contributin to the discussion there! Could i please
ask for suggestions on 'cleaning up' the widget area after drawing
 operations? I am presently moving an fl_rect around the screen, it
is being drawn onto the amin window, no other child widgets are
added (by me) to the window. When my rect moves across the last image
of it is left behind on the window surface(which i expected) but how can
i clean this up? the GUI is free to redraw itself, if i minimize the
window and then restore the relics of past positions are cleared, is
there any function call for cleaning up the window? I have used redraw()
on the window but makes no difference, i tried with the clear_damage()
call but not exactly sure on what this is for, but anyway it just
stopped the window redrawing at all with my erroneous usage..
clear_damage() i change the widget->position(x,y) in a button callback
then i called clear_damage() on the window.
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