1. No. Every synth must be driven by exactly one synth-thread. Whether this 
synth-thread is an audio driver or your app calling one of the rendering 
functions, doesn't matter.

2. As per MIDI standard, the reverb-send-level is initialized to zero. So by default, there 
is no reverb until someone or something sends a CC91 with any value >0. It doesn't matter 
"how" you deliver this event to the synth. You can make a direct call to 
fluid_synth_cc if you want.

3. No, sry. You'll have to write your own player that handles the cross-fading.

Tom

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