On Tue, Apr 9, 2013 at 9:42 AM, Chris Warburton
<[email protected]>wrote:

>
> My intuition, based on a very limited course on speech recognition at
> University and my own heavy bias towards programming languages, is that
> 'serious' use of speech commands will end up evolving some terse,
> phonetic, unambiguous vocal programming language.


A related point: vocal non-speech recognition is considerably faster and
more accurate than speech recognition. I was pointed to James Landay's
extensive works when I queried about this in the past [1]. From one such
paper: "The results from the study validated our hypothesis that non-speech
voice input can offer significantly faster discrete input compared to a
speech-based input method by as much as 50%." [2]

[1] http://homes.cs.washington.edu/~landay/pubs/publication-list.htm
[2]
http://dub.washington.edu/djangosite/media/papers/voice-games-interact2011.pdf


> I also think that tonal audio output may be preferable to spoken output
> as the amount of data increases. For example, imagine a service monitor
> that hums along as requests are processed, becoming discordant when it
> starts seeing error messages. This lets us internalise the status of the
> system, noticing immediately when something is out of the ordinary.
>

Indeed! Tonal output is something I've experienced when I was young, but I
haven't seen much over the last couple decades. I would like tones for my
on-screen phone keyboards, so I know what buttons I press without looking.
I've also been thinking about applications in security systems - e.g.
associating tones with faces or machine-recognition of behaviors.
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