Hi Shawn,

I'm not intending to patent it. But I want to avoid others to patent it and
restrict my right (and yours) to use it. Feel free to use it as you please.
The code is MIT license, as is Cuis Smalltalk. In any case, I'd appreciate
reasonable and fair attribution of the ideas in stuff you, or anybody else,
publishes.

Cheers,
Juan Vuletich

Quoting shawnmorel <shawnmo...@icloud.com>:

Agreed. these are impressive!
   
  I was curious about the defensive disclosure. Are you intending to
patent this work or simply preventing a non-open source implementation
from claiming patent infringements? I’d be curious to try and recreate
some of these results :)
   
  shawn

       On Sep 24, 2014, at 5:24 PM, Dan Amelang
<daniel.amel...@gmail.com> wrote:

Hi Juan,
 
Yes, that is some of the best TTF non-hinted rendering I've seen. Nice
work!

And, yes, it does look like the bug is gone, thanks!
 
It will be interesting to look through a simplified, stand-alone(ish)
version of the code to fully grasp the detail of your approach. Again,
no rush, though.

Dan


      On Tue, Sep 23, 2014 at 6:50 PM, J. Vuletich (mail lists)
<juanli...@jvuletich.org> wrote:

Hi Dan,

Quoting Dan Amelang <daniel.amel...@gmail.com>:

Hi Juan,
 
Thanks for the screenshots, that helps a lot! Now, it would be ideal
to have a visual like this to for the comparison:
http://typekit.files.wordpress.com/2013/05/jensonw-900.png. But, I
know that you've got limited time to work on this, and such a thing
wouldn't be very high priority. Maybe down the road.


Please take a look

at https://dl.dropboxusercontent.com/u/13285702/Morphic3-TimesNewRomanSample.png
I used Times New Roman for the sample. It is similar but not identical
to the font in the Adobe demo image. I did it by converting the text
to SVG in Inkscape, then using Morphic 3 to draw the svg file.

There is no hinting at all here! Just better rasterization. The shape
and weight is truer and more uniform (especially at smaller sizes),
most glyphs look sharper. Starting from the third line, the quality is
consistently better.
 

Also, comparing your renderer+stroke font to the recently open
sourced Adobe font rasterizer would be interesting, too

(http://blog.typekit.com/2013/05/01/adobe-contributes-cff-rasterizer-to-freetype/).
As far as I can tell, Adobe's rasterizer is pretty much the the
state-of-the-art rasterizer for outline font rasterization. If you're
making the case that outline fonts are intrinsically unable to match the
quality of your stroke font, this comparison would be a convincing way to
do
so.


I think the real contribution of Morphic 3 here is better
rasterization, that doesn't need hinting to give very crisp and
detailed results.
 

Going back to the topic of Morphic 3 rendering TrueType fonts,  I'm
attaching a few unfiltered zooms from your M3-TTF.png (your more
recent M3-TTF-5.png looks the same in these areas). Notice the
saturated colors in the middle of the black text. You mentioned that
you have color fringing problems with <9 point sizes, but this font
is about 12pt and the problem doesn't look like color fringing (i.e.,
the coloring isn't light nor just on the fringes, see
http://typekit.files.wordpress.com/2010/10/gdi-cleartype.png for what
I understand color fringing to look like). Maybe something else is
going on here?
 
            ... snip ...

            
Dan


Yes. There was a bug there. It only happened for curve segments
shorter than one pixel, affecting only very small point sizes. Thanks
for pointing it out! The sample I prepared today clearly shows that
the bug was fixed.

Cheers,
Juan Vuletich

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