Keiron,
  First I would like to come up with a class diagram depicting the
relationship between the Driver and the Renderers. This can serve as a
top-level diagram from which we can move to deeper levels. I'll draw the UML
diagram with this basic and present it to the group for discussion.

Thanx,
Ramana.

-----Original Message-----
From: Keiron Liddle [mailto:[EMAIL PROTECTED]]
Sent: Tuesday, July 16, 2002 3:09 PM
To: FOP
Subject: RE: Usage of UML Diagrams


Hi Ramana and others,

If you need any help trying to understand anything then just ask.

The code is sort of in a number of places at the moment but it is
generally working towards a goal.

The Driver and the things it handles may change in some ways in the
future to incorporate the avalon integration.
Jeremias or Joerg may be able to help you in this area.
In particular I believe the renderers will be created using mime types.

Once you have some diagrams we can try to sort these things out.

Keiron.

On Tue, 2002-07-09 at 06:17, RamanaJV wrote:
> Hi Keiron,
>       We can create a folder named UML in the docs\design folder and can
> place the UML diagrams there. I'll start working on them, first starting
> with a diagram depicting the relationship between Driver and the different
> renderers. The team can review it and can come up with suggestions. 
>       Discussing with diagrams, the overall efficiency increases...
> 
> Ramana.JV.



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