If you're working on one server only, I only see the possibility of
serializing FOP calls and maybe limit the number of concurrent FOP calls.
You can also try to optimize/simplify your layout. Bitmaps eat a lot of
memory. Using JPEG instead of GIF may help. Using vector graphic formats
instead of bitmaps where possible may help, too.

> I realise that more servers could be an answer, but unfortunately this is
> not likely to happen
> Is there a way to limit the memory allocation that FOP uses. 
> (but then that poses the problem of what to do if we run out)
> It is imperative that the FOP does not fail, as it generating recipts to our
> users.. 
> Answers on a postcard ...

Cheers,
Jeremias Märki

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