You guys are correct about the pricing, of course.

But $1K is peanuts if the finished application will be presented to 30-40 million people for download. Considering what I read about obj C development... I think many people/companies would happily pay the price to have some nice language for development.

What is interesting that they seem to be able to really use a different language within the apple rules of iphone development.

Octal, Pocket MicroTechnics wrote:
"$999 per seat for the enterprise edition ..."
objC and xcode are free. And at this price, I'll buy a macbook !!!

-----Message d'origine-----
De : fpc-devel-boun...@lists.freepascal.org 
[mailto:fpc-devel-boun...@lists.freepascal.org] De la part de dmitry boyarintsev
Envoyé : mercredi 16 septembre 2009 08:03
À : FPC developers' list
Objet : Re: [fpc-devel] iphone development

Reading the wiki it is not really a snap to set it up to be able to develop 
iphone apps.

There's no ready-to-use solution to start developing iPhone apps.

http://arstechnica.com/open-source/news/2009/09/monotouch-drops-net-into-apples-walled-app-garden.ars

"As MonoTouch necessitates static linking, users will need a
commercial license. This will cost $999 per seat for the enterprise
edition and $399 per seat for the personal edition and will include
one year of updates. For additional details, you can refer to the
MonoTouch website."

imho, it's cheaper to learn obj-c.

thanks,
dmitry
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