You guys are correct about the pricing, of course.
But $1K is peanuts if the finished application will be presented to
30-40 million people for download.
Considering what I read about obj C development... I think many
people/companies would happily pay the price to have some nice language
for development.
What is interesting that they seem to be able to really use a different
language within the apple rules of iphone development.
Octal, Pocket MicroTechnics wrote:
"$999 per seat for the enterprise edition ..."
objC and xcode are free. And at this price, I'll buy a macbook !!!
-----Message d'origine-----
De : fpc-devel-boun...@lists.freepascal.org
[mailto:fpc-devel-boun...@lists.freepascal.org] De la part de dmitry boyarintsev
Envoyé : mercredi 16 septembre 2009 08:03
À : FPC developers' list
Objet : Re: [fpc-devel] iphone development
Reading the wiki it is not really a snap to set it up to be able to develop
iphone apps.
There's no ready-to-use solution to start developing iPhone apps.
http://arstechnica.com/open-source/news/2009/09/monotouch-drops-net-into-apples-walled-app-garden.ars
"As MonoTouch necessitates static linking, users will need a
commercial license. This will cost $999 per seat for the enterprise
edition and $399 per seat for the personal edition and will include
one year of updates. For additional details, you can refer to the
MonoTouch website."
imho, it's cheaper to learn obj-c.
thanks,
dmitry
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