On Thu, Nov 25, 2010 at 6:35 AM, Benjamin Jan Alexander Rosseaux < benja...@rosseaux.com> wrote:
> > Because maybe requested of few, here is the complete source code of the > android version of my BeRoXM mod/xm/wow player (which is also in the android > market), where the mod/xm/wow playerengine is implemented in object pascal > and compiled with freepascal, and the UI part stuff is in Java. > > The url is: http://rootserver.rosseaux.net/stuff/BeRoXMAndroidSrc.zip > > I hope it's a good start example now for these, who do want to mix object > pascal code over the JNI bridge in their android app projects. > > Benjamin, great to here, as long as I see there's no dedicated page about your experience with writing in Pascal for Android (only found your post in another forum: http://www.pascalgamedevelopment.com/showthread.php?5818-BeRoXM-The-first-android-app-with-object-pascal-code), I hope the admins will allow and you probably will have time to write some info at fpc wiki. Also I think that you as the developer who really did this, might add something useful to this sub-discussion: http://www.mail-archive.com/fpc-pascal@lists.freepascal.org/msg22483.html. Can you consider Android as the best mobile platform currently for a pascal developer? Max Vlasov
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