Am 30.05.2014 13:09 schrieb "fredvs" <fi...@hotmail.com>: > Hum, so maybe, (im new in Java) use a Java-timer who calls > uos.checksynchro(); at regular time...
If the timer event runs in the same thread as your current call to checksynchro resides then it will work. If it's executed by a different thread then not. > PS3 : Hum, if one day, i need a fptimer in a fpc library, is it possible to > use fptimer.ontimer who works with Java ? With your current usage of checksynchro fptimer.OnTimer should work as well (you can't currently use it without a CheckSynchronize though). Regards, Sven
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