Dear specialists,
Please does somebody of you know, why is it impossible to call libbass.so in JVM Android mode if external command is being used for this task?
Because I Am getting run-time error:
error
Failed resolution of libbass.so
OK
I have analysed bass.pas unit and I have found that The following command is being used to call functions and procedures from this .so library.
Here is AN example from bass.pas

function BASS_SetConfig(option, value: DWORD): BOOL; {$IFDEF MSWINDOWS}stdcall{$ELSE}cdecl{$ENDIF}; external bassdll;

So do I have to replace external command by The command
JLSystem.loadLibrary('libbass.so');
But when I have done this, compiler have informed Me about other errors and compilation aborted with fatal warning.

bass.pas(725,101) Warning: Calling convention directive ignored: "StdCall"
bass.pas(733,102) Warning: Calling convention directive ignored: "StdCall"
bass.pas(745,126) Warning: Calling convention directive ignored: "StdCall"
bass.pas(757,121) Warning: Calling convention directive ignored: "StdCall"
bass.pas(780,79) Warning: Calling convention directive ignored: "StdCall"
Fatal: Compilation aborted

Bass.pas unit which I try to use in JVM mode and Android emeulation is here.

https://github.com/r1me/LAMWBassStreamPlayback/blob/master/jni/bass.pas

It is really interesting developers adventure. Because originally The unit have been created for FPC ARMHF or other similar target and cthreads unit is being used by The app, which calls bass.pas unit. So The question is, if I have chance to call libbass.so in JVM mode or if I can only dream about it? Thank you very much for yours help. Libbass.so have been developed by using SSL to play live streams so it do not allocate too much of RAM, it can play live streams 24 hours A day without crashes and author deeply know C language and he is constantly hardly work on this library. So its quality is better and better. It is even possible to use this library for making sound games for visually impaired, because it can load many short sounds without delay and distortion.

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