https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=240043
--- Comment #71 from Hannes Hauswedell <h2+fbsdpo...@fsfe.org> --- > Incredible (since it's so boring). Wasn't that bad ;) > Try LD_PRELOAD=libSegFault.so, assuming the game does not bundle some stupid > crash reporting tool (it likely does), that should get you a proper backtrace Doesn't produce more output. Looking at the player log, I did notice some things: =============== Only libSegFault preloaded ==================== ALSA lib pcm.c:8424:(snd_pcm_recover) underrun occurred (multiple times) Thread (nil) may have been prematurely finalized ... FMOD failed to initialize the output device, attempting to initialize the null output. (Filename: Line: 1121) FMOD failed to initialize ... An error occured that wasn't supposed to. Contact support. .... Receiving unhandled NULL exception Receiving unhandled NULL exception ============== FMOD workaround from PoE1 ========================= Thread (nil) may have been prematurely finalized ... AudioManager: Using OSS: /dev/dsp ... Receiving unhandled NULL exception Receiving unhandled NULL exception =============== So the second one does look better, but it crashes all the same. -- You are receiving this mail because: You are on the CC list for the bug. You are the assignee for the bug. _______________________________________________ freebsd-emulation@freebsd.org mailing list https://lists.freebsd.org/mailman/listinfo/freebsd-emulation To unsubscribe, send any mail to "freebsd-emulation-unsubscr...@freebsd.org"