<URL: http://bugs.freeciv.org/Ticket/Display.html?id=34432 >

On Thu, 25 Jan 2007 Marko Lindqvist wrote:

> On 1/24/07, Daniel Markstedt wrote:
> >
> > Here is a patch to implement the Solar Plant for default and civ2. All
> > necessary graphics are already in place.
> >
> > No tested for game balancing: I gave it a 'Pollu_Prod_Pct' effect of
> > -100 which might be too powerful.
>
>  This makes Recycling Center useless. Not good.

But this is right for civ2 ruleset... (Well, Solar Plant in civ2 is
very curious thing... It does not replace present plant, but I haven't
seen any benefit from having both plants.)

However, for default it will be better to have cumulative effect of
Solar Plant and Recycling Center. (IMHO.) And maybe even cumulative
effect with other plant.

--
Thanks, evyscr

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