<URL: http://bugs.freeciv.org/Ticket/Display.html?id=35646 >
On Sat, 10 Feb 2007, Marko Lindqvist wrote: >>> Is the coastline check at the end of a (goto) move or performed for >>> every step a trireme might take? >> >> Every step. > > This is too harsh for triremes. It is a bit harsh. > They can transport units to other islands only if there is one or two > ocean tiles in between. But this is not quite right. During testing I usually managed to find neighbouring islands easily. Maybe this was an artefact of the map generator and map seed I was using, but it is as clear cut as you make it sound. Do you find it unacceptable as a step on the way to deep ocean? - Per _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev