<URL: http://bugs.freeciv.org/Ticket/Display.html?id=37393 >
On Sun, 4 Mar 2007 Per I. Mathisen wrote: > On Sat, 3 Mar 2007, Daniel Markstedt wrote: > > Wouldn't the obvious solution be to simply use the /take command with > > nation names, instead of player names? Nation names differ depending > > on the server's locale, so the command must be matched with the > > 'gettexted' name. > > Isn't it possible to use /take before nations are assigned? It is possible. Playing with non-ASCII character is a bad idea. I'm for having ASCII-only identifier. There are several variants when something (gettext or freeciv code) doesn't work properly. Server console on Windows with CP1251 could be an example - it does not recode text from KOI8-R po. And there are problems with non-utf8 locale and utf8 name - recoding of full string is broken in this case. I will even prefer to work with numeric id of player if there is no other way. PS. Translated names should be back-translated before sending to server (if we work with client). So this seems like a bad idea too. -- Thanks, evyscr _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev