<URL: http://bugs.freeciv.org/Ticket/Display.html?id=15854 >
> [wsimpson - Jeu. AoĆ». 23 14:54:13 2007]: > > The described test works in current code, presumably due to recent > PR#18010 revisions. > > > It doesn't work. I got it yesterday. But now, I know exactly how reproduce the crash. It occurs when the server wake up an unit (which was sentried) whereas you are selecting a destination for an other unit. This makes Freeciv totally unplayable for multi-player games. The client crashes every time a enemy unit moves. I didn't have time to try to find a patch for it yet. I think that goto should canceled when you set a new unit in focus. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev