<URL: http://bugs.freeciv.org/Ticket/Display.html?id=39897 >
> [guest - Fri Nov 23 18:43:31 2007]: > > Right now the city naming depends on the city placement, e.g. are there > rivers or mountains or cost fields nearby. > I have a new idea. How about attaching to each possible city name two > numbers, one for relative east-west and one for relative north-south > location of the real city in the real world. Taking this into account > when creating new cities, the relative positioning on the map will > reflect a little bit the real city location. > Even if this option will abandon the original geographic surrounding as > it is in the current game, I think a relative correct placement of > cities might be a nice feature too. Interesting idea but (1) would only work for real-earth scenarios and (2) depends on being able to find the lattitude/longitude for a tile which is not currently supported (unless you assume the scenario map runs from -180 to +180 longitude and -90 to +90 latitude which is not the case for most). Nonetheless it wouldn't be too hard really. -jason _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev