<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40075 >
On Mon, 4 Feb 2008 Jason Dorje Short wrote: > Incidentally, is there a reason that pcity->id uses the idex > generator? Why not just use the ptile->index as the city id? Cities > can't ever move and there can't ever be more than once city on a > tile...right? 1. This supposes that city can occupy exactly (no more than) 1 tile. (True nowadays. Will this be true forever?[*]) 2. What about data of destroyed cities? (f.e., if there was Wonder of the World.) Right now it [Wonders of the World report] looks like become broken with this change. [*] I personally dislike this assume in long-term. -- Thanks, evyscr _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev