<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40612 >

> [book - Do 22. Jan 2009, 05:15:02]:
> 
> In anticipation of future use beyond the migration feature,
> I have made the city "migration score" a field in the city
> struct, and added this field to the city info packet sent
> to clients which can see the city internals. However, since
> at the moment the score is only updated and used in the
> check_city_migrations() function, and since there would
> appear to be no secfile functions for float datatypes, I
> have neglected to save/load this field in savegames. This
> can be easily added later if needed.

The city score could be multiplied with 100 to get an int value which 
can be saved ... I used a float because I needed it for the 
calculation

> I would appreciate more testing (if you don't mind doing
> the full re-compile when this patch is applied), especially
> gameplay with various combinations of the migration settings
> to determine the best default values.

I have updated the freeciv opensuse rpm's including this patch (see 
http://forum.freeciv.org/viewtopic.php?t=5749 )

_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to