<URL: http://bugs.freeciv.org/Ticket/Display.html?id=40759 >
> The upkeep information is now send to the client and the values are > updated > each turn and if > > * a unit is disbanded > * a unit is bribed by a spy > * a unit is disbanded and > * a unit is updated if the creation of a unit is added the function does not have to be called on each turn - or are there buildings / events which change the upkeep of units (government change?) ... I have to think about this. _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev