Update of bug #16003 (project freeciv): Status: In Progress => Ready For Test Planned Release: 2.2.2, 2.3.0 => 2.2.2, 2.2.3, 2.3.0
_______________________________________________________ Follow-up Comment #10: I have made a big mistake treating this ticket. The ping sent when the server receives a new connection is very useful to unsure the connection is really a Freeciv client for example. For S2_2: * It needs to revert the patch I applied. For trunk: * Changing the packet number for PACKET_CONN_PING and PACKET_CONN_PONG to the old value. Adjusting others. * Add a message for packets PACKET_PROCESSING_STARTED, PACKET_PROCESSING_FINISHED, PACKET_SERVER_JOIN_REQ, PACKET_SERVER_JOIN_REPLY, PACKET_CONN_PING and PACKET_CONN_PONG to unsure their number won't change anymore. * Unsure in the client that the only packets received when the connection is not fully established are PACKET_CONN_PING, PACKET_PROCESSING_STARTED, PACKET_PROCESSING_FINISHED or PACKET_SERVER_JOIN_REPLY. (file #9738) _______________________________________________________ Additional Item Attachment: File name: trunk_connection_ping_nb.diff Size:9 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16003> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev