Follow-up Comment #6, bug #19029 (project freeciv): > Meanwhile, a question. In the per-player part of the savefile, > there's the saved terrain, playerX.map_tYYYY (saved in > sg_save_player_vision()). For each map tile, this saves a single > character representing what the player believes the terrain to > be, or 'u' for unknown terrain. playerX.map_tYYYY is only saved if fow is enabled. If not, all players will use the main map. In that case the unknown information is important.
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