Follow-up Comment #6, patch #3024 (project freeciv):

> So relax your modesty

My modesty is not the problem. Problem is our limited manpower. By accepting
rulesets to svn we commit to also maintaining them. Currently any patch that
changes ruleset format must contain changes to classic, multiplayer,
experimental, civ1, and civ2 rulesets. I've found that this is quite
manageable even with more intrusive changes (I've cursed that work just once
during gen-road patch series) but every added ruleset makes it less so.

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