Follow-up Comment #1, patch #4532 (project freeciv):

What sort of thing would this be intended to enable?  As mentioned in patch
#4216, much of autosettler code would break if tile improvement benefits
gained a restriction that tile was currently worked.  If considering
improvement reqs (e.g., one can't build a Mint unless one has a worked tile
with the Gold resource in the city), while these can be imposed at the time
the player adds the improvement to the worklist and at the time construction
is started, it wouldn't be checked any other time.  A similar situation
applies for the construction of extras (and would for units, did units use
reqs).

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