Follow-up Comment #1, patch #4532 (project freeciv): What sort of thing would this be intended to enable? As mentioned in patch #4216, much of autosettler code would break if tile improvement benefits gained a restriction that tile was currently worked. If considering improvement reqs (e.g., one can't build a Mint unless one has a worked tile with the Gold resource in the city), while these can be imposed at the time the player adds the improvement to the worklist and at the time construction is started, it wouldn't be checked any other time. A similar situation applies for the construction of extras (and would for units, did units use reqs).
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