Update of bug #24319 (project freeciv): Category: None => editor Planned Release: => 2.6.0, 3.0.0
_______________________________________________________ Follow-up Comment #3: Are the random seeds the only settings that change their value automatically from what they are set to? In S2_6+ this is also an issue in relation to 'defaultness' of a setting. Is seed value explicitly set to 0 automatically changed to 992788471 considered to be in default value (OTOH, 'defaultness' information might provide a way for making the fix a bit easier way) In any case, we should not lose support for explicitly set reproducibility when fixing this (not replacing one bug with another) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?24319> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev