Update of patch #6351 (project freeciv): Status: None => In Progress
_______________________________________________________ Follow-up Comment #1: Initial version of the fix attached. Since this requires new sprites, supplied isophex tileset fails to load with this. hex2t seems to have now needed sprites already (arguably it was a bug that they were not used. For a second I though about porting this fix even to S2_5, but if our own supplied isophex has grown to rely on the bug...) Before this can be committed, either isophex needs to be fixed, or this patch needs to be changed so that it fallbacks to old behavior if sprites are not present in the tileset. I would make those sprites mandatory in 2.6, and it doesn't make much sense to implement temporary version that has the fallback behavior this close to d3f where temporary version cannot be used any more. (file #26402) _______________________________________________________ Additional Item Attachment: File name: HexCardinalRiverOutlets.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/patch/?6351> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev