Follow-up Comment #1, patch #6884 (project freeciv): > Trade route bonuses
That's something I hope to resolve as part of trade stuff changes in TRUNK. Do you have plans to have something even to stable branches? > Corruption/waste by distance from Gov_Center That one has caused trouble with my own ruleset. I now think that the proper solution requires having two corruption distance effects; so that one can use absolute distance for some government forms (to not lift practical limitations from early governments altogether, due to fact that one simply can't grow too big in time the limits are lifted by better governments anyway) and the relative one (relative to map size, but also adjusted by map wrapping directions etc) for others to make it possible to have later governments to control large percentage of the larger worlds. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?6884> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev