URL: <http://gna.org/patch/?7159>
Summary: civ2civ3 - Second palace small wonder Project: Freeciv Submitted by: bardo Submitted on: Wed 27 Apr 2016 07:08:32 AM UTC Category: rulesets Priority: 5 - Normal Status: None Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: _______________________________________________________ Details: They have included in longturn games the possibility to create a second palace that acts as another government center that helps to reduce corruption and waste caused by distance. I like how they implemented it, a small wonder available with Theology, and with same bonuses than standard Palace. I do not attach the patch, because I'm still testing it, and because I'd need a name. In civ3, it exists a similar wonder, and it is named Forbidden Palace, but I really like to link it to the tech Theology, and I'm not sure if the real chinese palace has any relation to religion or theology. It would also require a new gfx icon. I have removed the tech requirement of the standard Palace (Masonry) so it does not appear the same icon twice in the tech tree, for now. But it will appear twice in the city construction tab. _______________________________________________________ Reply to this item at: <http://gna.org/patch/?7159> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev