Hi, Michael, On Wed, 2011-08-03 at 23:07 +0100, Michael Bauer wrote: > Some menu items like Yes/No, Cancel/OK were in English, I assume that > is down to us cheating with this pre-release and that as long as > they're translated, they'll appear in Gaelic?
I was wondering if this is actually maybe caused by some widgets being inherited from other packages - I'm not familiar with how Freeciv does it since it's cross-platform, but e.g. many Gnome games share the translations of simple button widgets etc. across the Gnome software family - that is, they're not translated for every package separately. Then, if you have your system language set as Gaelic and translations exist for these general widgets, they would appear in the correct language, but if you were setting the language for Freeciv specifically or didn't have the inherited translations, they'd be in the system default language. (I seem to recall there was a graphical GTK client, and GTK might well have standard default widgets for ok/cancel/yes/no.) This is just a possibility, though - Freeciv is cross-platform unlike the Gnome software I learned this possibility from, so I'm not sure if it takes/can take advantage of shared translations on the different platforms. (For the sound effects and tech pics, I have no clue really, it's ages since I actually got around to playing Freeciv. I think you may have to install a separate sound package, but I have a vague memory that we maybe do have sounds.) Thanks for livening up the discussion on this list, by the way! It makes me itch to do something about the nation text translations to Finnish again, even though it's slooooooow goooooing looking everything up on Wikipedia. :) --Sini _______________________________________________ Freeciv-i18n mailing list [email protected] https://mail.gna.org/listinfo/freeciv-i18n
