I have just submitted some preliminary code for implementing the mercenary force requested in PF#1994897. For the moment, the mercenary force has the same (arbitrary) size in all difficulty levels, since I don't know how the original game handled these mercenaries. I also don't know how to handle the men of war. If they were part of the mercenary force, there would be no problem. But if they are not, then we need to instantiate a foreign force, force that force to dump its land units near some colony and change the owner of the units on delivery. Thereafter, the naval units would have to sail away somehow. Any suggestions?
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