On Tue, 04 Mar 2014 08:18:06 +0100
Michael Vehrs <michael.bursc...@gmx.de> wrote:
> The flag generator seems to be in a usable state now. Javadoc needs to 
> be added, and it might be a good idea to prevent some of the more ugly 
> combinations of backgrounds and decorations. On the other hand, if the 
> player wants to make his eyes water, why should we care?

Pretty sure we dont.
 
> So unless there are any objections, I'll basically add the FlagTest tool
> to the confirm declaration dialog.

None from me.  Release is still a way off, but the list of must-do items
is definitely dwindling.
 
> I have been thinking about the new forest-river tiles and have come to 
> the conclusion that they might be improved considerably by moving the 
> rivers off-center. In the worst case, the central river of the current 
> layout cuts the tile into four pretty small quarters, which are 
> difficult to fill with trees properly. If we were to move the rivers to 
> the top and right third of the tile, there would be more space for the 
> rivers, and in the worst case, the remaining forest would still occupy 
> two thirds by two thirds of the tile, which would be considerably easier 
> to fill with trees. Any thoughts?

This would present some opportunity to have multiple versions of the same
tile, which IIRC we speculated about a while back.  I assume you are
looking at auto-generating the tiles.  If so, the artwork is probably the
easier issue than deciding how we would support multiple tile versions in
the game.

Cheers,
Mike Pope

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