On Tue, 04 Mar 2014 08:18:06 +0100 Michael Vehrs <michael.bursc...@gmx.de> wrote: > The flag generator seems to be in a usable state now. Javadoc needs to > be added, and it might be a good idea to prevent some of the more ugly > combinations of backgrounds and decorations. On the other hand, if the > player wants to make his eyes water, why should we care?
Pretty sure we dont. > So unless there are any objections, I'll basically add the FlagTest tool > to the confirm declaration dialog. None from me. Release is still a way off, but the list of must-do items is definitely dwindling. > I have been thinking about the new forest-river tiles and have come to > the conclusion that they might be improved considerably by moving the > rivers off-center. In the worst case, the central river of the current > layout cuts the tile into four pretty small quarters, which are > difficult to fill with trees properly. If we were to move the rivers to > the top and right third of the tile, there would be more space for the > rivers, and in the worst case, the remaining forest would still occupy > two thirds by two thirds of the tile, which would be considerably easier > to fill with trees. Any thoughts? This would present some opportunity to have multiple versions of the same tile, which IIRC we speculated about a while back. I assume you are looking at auto-generating the tiles. If so, the artwork is probably the easier issue than deciding how we would support multiple tile versions in the game. Cheers, Mike Pope
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