>Every entry on the WWC1D wiki refers to a specific issue that may block
>the release of FreeCol 1.0, so in that sense they are equal.  The ones
>with a BR or PF attached are perhaps better to work on because someone was
>annoyed enough to report the problem.  Mainly though I would always
>encourage work on the *hard* ones, in the sense of relying on observation
>of a rare event (e.g. Disappearances, Units with War), or needing a lot of
>data before we can draw a conclusion worth coding (e.g. Native Trade,
>Taxation).  The best way to do this is probably just to play a bunch of
>games at varying difficulty, and collect any events that bear on an
>open issue, thus attacking them all at once.  Note I did not say it would
>be easy:-).
Sounds fun. The ones with the BR and PF will get my first priority.

>Its on the todo list.  Keeping ahead of the bug reports is proving
>challenging ATM:-).
Okay, I don't plan on it going anywhere, so it should always be available.

>I am hopeful that you will not find much difference.  Perhaps the Dutch v
><other nations>, but I doubt the map or starting location will matter.
>This is certainly valuable work so I certainly encourage finishing this
>first.

Hopefully I'll get more work on that done tonight (my time).

-- 
*Caleb R. Williams*
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