I don't know if this is new with the recent changes since I haven't been playing much lately. However, it seems the combat reports are not showing up until after the focus moves on to another unit. That is, say I attack a settlement with an artillery and the artillery survives. That artillery stays active but the combat report only appears once I tell it to "wait".
On 2015-08-28 20:48, Michael T. Pope wrote: > git. is a somwhat overdue clean up of the client controller, triggered by > the ongoing issue with the active unit and the InfoPanel, and clearing > the way to properly fix the wait/skip problem. I have some doubts about > a couple of points, so keep an eye out for user commands that behave > strangely. > > Speaking of the InfoPanel, we have an IR that complains about the "Waiting > for <nation>" message obscuring the map where something is moving. Would > it be worth moving that to the InfoPanel? Currently when it is not your > turn the panel disappears so we will not be losing anything. > > I am currently planning on fixing wait/skip, finishing a revision of the > combat messages (IR#40), and tackling diplomacy again (BR#2879,2880). > Also, expect the Java-version bump soon, unless someone wants more time to > upgrade and speaks up promptly. > > Cheers, > Mike Pope > > > > ------------------------------------------------------------------------------ > > > > _______________________________________________ > Freecol-developers mailing list > Freecol-developers@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/freecol-developers > ------------------------------------------------------------------------------ _______________________________________________ Freecol-developers mailing list Freecol-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freecol-developers