I am having no luck finding the desynchronization problem. It is not showing up in my overnight tests, but that just means it is triggered by something that the AI does not do, which is a large search space. I have not seen it in normal game play (although I have seen a bunch of other bugs:-P). So I have now arranged for the COMMS debug logs to go to a fixed file, FreeColComms.log, in the same place as the current FreeCol.log. I am now testing what the impact of turning COMMS debug mode on by default is --- if not too bad, I propose to do this for the current trunk, albeit only until we either find or dismiss BR#3121.
Cheers, Mike Pope
pgpcKud42BV34.pgp
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