Hi all,

I haven't had a chance to read through all of the replies yet, but just
wanted to send a quick update.
I got the merges back on track, so master and slim branches are now updated
from Sourceforge, and the Travis-CI builds are now working again:
https://travis-ci.org/FreeCol/freecol/builds

This means that we should have our nightly builds available:
https://github.com/FreeCol/freecol/releases

The only repo I haven't updated yet is the website repo.

I know we had discussed it in the past, but the migration to Github was
postponed until everyone was on board and we released the 0.12 update. But
I haven't tracked the status of that.

Also, @Michael T. Pope <mp...@computer.org>, I've added you to the Github
org project team. Please let me know if you have access to it.

David

On Sat, Dec 7, 2019 at 10:23 PM D Blakeley via Freecol-developers <
freecol-developers@lists.sourceforge.net> wrote:

> *Winter:*
> > thank you, Blake, for helping.
> > As written on GitHub, I used most of your changes for the website,
> > with a few tweaks: https://github.com/FreeCol/freecol/pull/49
>
> Thanks Winter! I'm glad my efforts weren't a waste haha! I see you found a
> nice icon for the nightly release download too. Looks good! People will now
> being going to the right places to download and contribute. Just need to
> sort out the sourceforge info areas, however I'm guessing you're not an
> admin there meaning I need help from one of the other guys.
>
> > Double-checking and a few more suggestions are welcome. ;)
>
> Well I think I said this before but a videos section on your website would
> be really good. Whether its a separate section on the main menu or you
> rename screenshots to "Media" and have a new videos page as a subsection to
> it I don't know. I can gather all the videos out there and embed them, I
> just need a working page to put them into. Not game to try creating it
> myself as I have no idea how to mass implement a menu change to every page
> of a website on github lol. I don't normally have to worry about stuff like
> that as my website is still in the dark ages and uses frames so I only have
> to update one place when I make a main menu change lol.
>
> > What I still want to do is add the forgotten news item
> > https://sourceforge.net/p/freecol/news/
> > and some new news-item announcing the website update.
> > I kept these for last, cause of the many internal links,
> > which as you noticed need updating when adding more news.
>
> Would you believe that all these years I've been visiting the sourceforge
> page I hadn't noticed it had its own news section lol. However yes, fixing
> up the news situation on the main freecol.org website is important.
> Copying David's 2017 post over there would be a good start, then maybe my
> draft pre-12.0 post after it or some things you have in mind. BTW I forgot
> to mention this before but when you're updating the website news with the
> new stuff you're planning you might also want to do something about that
> download link on the current latest news post as it says 11.5 when its
> actually meant to be 11.6. Typo has sat that for over 4 years haha. Not
> much point in me doing it if you're about to update that whole area but
> personally I'd remove it or make it generic without a version number. Like
> I've said before there's just too many references to 11.6 all over the site
> which just adds so much extra work when you're updating the place. You guys
> must look at it and think "uuurrrggghhh" every time there's a release
> version update lol.
>
> > Fyi., text-only is still preferred for the mailing list, I think.
>
> Yup I know, that's why I sent url's to the images in my message instead of
> embedding them. Surely urls are fine though? as I see you're using them and
> its the only way to get people to places they need to see lol.
>
> *Mike:*
> > ATM there is a dodgy script (bin/website.sh) but I am not sure what
> > the permission required is.  I know it works for me.
> > bin/website.sh does not handle a multiple commit backlog very well,
> > but I think I have worked around it, so the website should be updated.
>
> Thanks Mike, definitely worked as I can see my modified download page on
> the live site. :)
>
> > You might be surprised how low the bar is there.  Currently anyone with
> > time is better qualified than I.
>
> Thanks, well since I can't help with the game dev I at least want to help
> with other stuff. :) Unfortunately I can't fix some of the sourceforge
> visitor info without you or one of the other admins help though sorry.
>
> Regards
>
> Blake
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