Opps forgot no pics allowed in mailing lists sorry. Re-sending. On Saturday, 1 February 2020, 06:38:50 pm ACDT, D Blakeley <d_blake...@yahoo.com> wrote: Hi guys, It's been a while, I've been buried in my own mod projects (retro Heroes of Might & Magic Civ2, C&C Civ2 , and Red Alert 2 Civ2 mods). However I haven't forgotten about my promises to help you guys on a few things (within my limited abilities haha) so I just thought I'd give an update on a few things and ask for some help on a few others. 1 - IndieDB Work:https://www.indiedb.com/games/freecol If you guys check out the old FreeCol IndieDB page you'll see I've made a number of updates to it recently. I've cloned the last stable release and some of the recent nightly releases over there so that new visitors see the new versions at the top instead of those bloody ancient 2010 files (which we can't get rid of). I have also uploaded those 19 HD FreeCol shots I took a while back (which I've told you guys about before) effectively burring all the old not so pretty screenshots that were on the page (which we also can't get rid of). Interestingly it's already attracted some attention as someone posted a comment on the main page saying it looks good and they'd love to see a video! Guess that means it's already working haha! I have NOT posted an article there yet though as that's the one that really attracts attention (as it goes into the main IndieDB & ModDB new pages) as I'm thinking I'll hold off until I've got the HD video finished and on Youtube. Then do a big "FreeCol is alive and well!" news post with the critical links, pics and vid. There's nothing I can do about the ancient banner across the top using old graphics as only an admin can change that and presumably the admin of this page was one of the long gone old FreeCol team members. But nevertheless FreeCol is getting a much nicer & modern representation on arguably the largest mods & indie game website out there now! :)
2 - Facebook Group:https://sourceforge.net/p/freecol/discussion/719661/thread/b73f378418/ Some of you may have already noticed the thread I made on the SF forum about this but I've created a new (and world's only it would seem) Colonization Fans Facebook group. This is a long term project (as it takes ages for them to get going and get lots of sign ups) where I plan to market FreeCol by posting cool info and news about the project as well as talking about other cool Colonization games of course, but FreeCol will be getting the most attention from me. I don't think there's a dedicated Colonization fans group on reddit either so I might look into that too. I've just posted those same 19 sexy HD FreeCol shots into an album there too:https://www.facebook.com/media/set/?set=oa.2507871526102866&type=3 3 - Sourceforge:Can someone with admin access to the sourceforge page please please please please please please please please please help me do those front page updates posted here:https://sourceforge.net/p/freecol/discussion/719661/thread/42b0844f/#a702/9e85 Believe me I'd love to do it myself and not be bothering you guys about it but I can't, only admins can. It only needs about 2 minutes from one of you as I've already written everything up. There's no modifying required (even for the links) as I've tested the changes on my B5 mod page. Just a matter of copy paste copy paste copy paste copy paste copy paste of the summary and the features into the boxes on the Admin/Metadata/Full Description page. 4 - Website Work:I see Winter has finished the big overhaul of the website and it looks amazing!! Keeps the old theme but is so clean and efficient in the frontend and backend. I love it! So now that his work is done I can look at adding some of those new ideas I've probably mentioned before such as adding some of my HD pictures to the Screenshots Section, adding a new Videos Section that's similar in layout to the screenshots section (which has FreeCol version and date info on each item) but has youtube videos in there instead (I've found a whole bunch on there and of course I've got my own cool HD one coming too), and later down the track I was thinking about a dedicated Modding Section that gives some general information maybe with a screenshot or 2 about how FreeCol is super mod friendly and links where to go on the forums (eg a dedicated modding info sticky thread I've also been thinking about putting together for you guys) to see guides, info & wishlists on modding etc. I believe that marketing FreeCol's modability more is one of the best ways to attract new programming and graphic talent to your team. Plus every time someone complains about something in Freecol they don't like on forums and social media then everyone can just say "no problem mate, here's a link to our modding info and guide section where you can learn to make a mod doing exactly what you want and if others like it too then we'll stick in the release mods". Just shove that line in their face every time haha. Only issue is how on earth does a noob like me update your new site lol? Can someone give me an idiots guide on how to make alterations to the new site now.. eg go here, install this, tell it to connect to here by typing this in etc etc so that I can have a play with your screenshots section (which once done should give me the confidence to attempt the new videos section). I thought about just sticking to playing with the html backend however when I cloned the repository to my hard drive and tried view the site by opening the index.html file it didn't work so well and is missing the menu and background elements etc. So if someone can tell me how to correctly load offsite copies of the website that would help. However I'm guessing its probably better if I'm making changes via your whole jeckle markdown system thing so giving me the above requested idiots guide for that is probably better lol. Regards Blake
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