David,
Don't fret too much :) My intention was just to have a discussion, not
force an issue. If these are truly the best options available, then so be
it.
I'm using the DirectX SDK for Portaudio in my Windows build so it's "as
good as it get's" on the windows front from what I can gather.
The only serious substitution I can think of at this point is if we're
going to stick with sox, then we ought to evaluate soxr to see if it's a
good replacement for libsamplerate, as it's more soxish and of a child
project of sox.
The only other serious problem (at least to me) is that statically linking
with wxWidgets bloats the freedv binary to about 120MB, but I'm not sure we
have any viable alternative... Even if I could get dynamic linking working,
we would still need the runtime DLLs which would take up the same amount of
space...
Richard
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