On Thu, 26 Jun 2003, Aubin Paul wrote:

> On Thu, Jun 26, 2003 at 02:55:30PM +0200, Thomas Schueppel wrote:
> > o move from PIL to Pythonmagick (thomas, rob)
>
> What's the advantage of this? If Pythonmagick is anything like the
> Perl module, it has a LOT of dependencies. I would think we'd want to
> eliminate PIL except as an optional fallback library, not a
> requirement since pygame/SDL can grok most image formats.

        Well I may have been going a little like a bull at
        the gate on this. So here are some arguments:
        The image quality that PIL produces is very bad
        compared to Imagemagick. You may want to scale down
        an image with PIL and compare it to the on produced
        by convert. Or you may check here for some examples:
        http://www.bickersfamily.org/Photos/PILvsIM

        Additionally, Pythonmagick can handle much more formats
        and has a lot of nice features. Especially nice to
        have would perhaps be MNG support to have animated
        images and of course the multitude of filters that
        IM offers. Some examples are found here:
        http://www.procoders.net/pythonmagick/tutorial.html

        Dependency-wise I don't find it that evil. I think
        it needs graphicsmagick which can use a lot of extra
        libs but works with a few, too and boost which is
        not that big.

        l8r...
                Thomas


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