"Tyler W. Wilson" wrote: > I checked out Freevo 2.0 from CVS a few weeks ago, and did some work on > getting it running in Windows. I got the main menu working with keyboard > input, though it didn't do much more than that.
First of all about windows itself. I won't do anything in that direction but when someone sends patches to make Freevo work with windows, I will add the patches. > Related to pygame and pyimlib2, I would request: > > - pygame not leave the Freevo 2 codebase, of that is what may be > suggested below (and I am not sure that it is). I don't want to remove it. I only don't want to require it. Freevo should be able to run without it, but a display engine for mevas could be pygame. But maybe you want to create a DirectX output for mevas to use the windows libs of doing stuff like that. > - pyimlib2 not be required for Freevo 2. pyimlib2 wraps imlib2, which is > not available on Windows. Mevas needs an image lib to do the job. Right now, the only working imagelib is pyimlib2. But if someone adds a pygame imagelib, it will work without pyimlib2. We have two parts of mevas you need to change to make it work with windows: an imagelib and a display. So maybe write a pygame imagelib or a windows native one. > I was able to use pygame for all implementation - after filling in quite > a few methods - and had to remove some dependencies on pyimlib2, which > is not available on Windows. > > There were other issues, which I will summarize in a follow-up email. Please do. Dischi -- Linux: the operating system with a CLUE... Command Line User Environment - Fortune
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