Well, the parens were the problems initially. But not any more. My MAME
settings works for instance.

And the paths are correct. The executables exists and works outside freevo.

It looks a little weird, because I have experimented with having different
optianl items as '' and None respectively...


DIR_GAMES = [ ('MAME', '/usr/local/freevo/testfiles/Mame/roms',
                ('MAME', '/usr/bin/xmame.SDL', '-fullscreen -scale 3
-modenumber 6',
                 '', None)),
                 ('Visual Boy Advance',
'/usr/local/freevo/testfiles/Vba/roms/',
                 ('GENERIC', '/usr/local/vba/VisualBoyAdvance', ' ',
'/usr/lcoal/testfiles/Vba/roms/', '.gba')),
               ('Playstation Emulation', '/usr/local/freevo/testfiles/Psx',
                ('GENERIC', '/usr/local/psx/epsxe', '', '', '.bin' ))]


Thanks for any help,

/Peter

-----Ursprungligt meddelande-----
Från: Michael Ruelle
Till: [EMAIL PROTECTED]
Skickat: 2003-09-28 20:58
Ämne: Re: [Freevo-users] DIR_GAMES problems continued

please post you DIR_GAMES.

I will look at it

but ideally it should be

DIR_GAMES = [('name in menu','directory',( ... generic stuff ... )) ]

I think you are missing the parens around the third entry and thus not
passing the test.

-- 
Mike Ruelle
[EMAIL PROTECTED]
http://world.std.com/~mruelle/

On Sun, 2003-09-28 at 12:04, Peter Svensson wrote:
> OK. I have to admit that I finally managed to get the MAME stuff to
work,
> due to (I must shamefully admit) a typo :-X
> 
> However, I seem to be uanble to get my two other emulators to work.
They are
> a GBA emulator and a PSX emulator ('GENERIC').
> 
> Either I get a crash, due to having None instead of '' in one of the
three
> last DIR_GAMES argument, or I receive a "please update DIR_GAMES in
> local_conf.py" followed by a "This directory is empty.
> 
> I have tracked down the message to this part of ../games/__init__.py;
> 
> 
>  if not hasattr(parent, 'add_args') or type(parent.add_args) is not
> types.TupleType:
>         pop = PopupBox(text="please update DIR_GAMES in
local_conf.py")
>         pop.show()
>         time.sleep(2)
>         pop.destroy()
>         return []
> 
> 
> Now I'm wondering how I can persuade the game system that the parent
has
> 'add_args' (Whatever that means in this context), of that is indeeed
of a
> 'TupleType'.
> 
> 
> I could comment it out, but I'd like to know if possible.
> 
> Thanks!
> 
> /Peter
> 
> 
> 
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