On Mon, 2005-05-30 at 13:16 -0300, Rob Shortt wrote: > I'd like to try these by having the video app and OSD engine drawing to > premade DFB surfaces inside DFB windows that could be layered > apropriately. This may or may not fly but I'd like to attempt it anywys.
Using vf_outbuf you could have MPlayer write BGR32 to a shared memory buffer. If dfb lets you map an address in memory to a dfb surface, then this would be quite straight forward. The code to vf_outbuf is very trivial and you could probably do something similar with xine in 10 minutes. In fact, vf_outbuf just opens up a whole lot of interesting possibilities that I'm surprised mplayer doesn't already have something like it. (vf_outbuf actually makes more sense as a video out, but for MeBox I need the mplayer instance to be able to render to both the buffer and vo_xv, or only one of them, and that can be adjusted at runtime.) Jason. ------------------------------------------------------- This SF.Net email is sponsored by Yahoo. Introducing Yahoo! Search Developer Network - Create apps using Yahoo! Search APIs Find out how you can build Yahoo! directly into your own Applications - visit http://developer.yahoo.net/?fr=offad-ysdn-ostg-q22005 _______________________________________________ Freevo-users mailing list Freevo-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freevo-users