On Wed, 2009-02-18 at 08:32 -0600, Jonathan Isom wrote:
> > Hopefully they do some optimization work.  Alternatively, maybe there's
> > some way to share textures between processes.  (If there is, it would
> > almost certainly require patching the player.)
> 
> Here is a thread that may be of interest.
> <http://www.nvnews.net/vbulletin/showthread.php?t=126994&highlight=vdpau>

It looks like the method described in this thread is single process (the
process that does the display is the same process that does the
decoding).

Freevo's design moves decoding into a separate process.  With MPlayer
this is obvious, but we do this even with libxine.  Video decoding has
the unhappy reality of being less than robust, and it's not a good thing
for a corrupt video to crash the whole UI.

Jason.


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