On Wed, 2009-02-18 at 08:32 -0600, Jonathan Isom wrote: > > Hopefully they do some optimization work. Alternatively, maybe there's > > some way to share textures between processes. (If there is, it would > > almost certainly require patching the player.) > > Here is a thread that may be of interest. > <http://www.nvnews.net/vbulletin/showthread.php?t=126994&highlight=vdpau>
It looks like the method described in this thread is single process (the process that does the display is the same process that does the decoding). Freevo's design moves decoding into a separate process. With MPlayer this is obvious, but we do this even with libxine. Video decoding has the unhappy reality of being less than robust, and it's not a good thing for a corrupt video to crash the whole UI. Jason. ------------------------------------------------------------------------------ Open Source Business Conference (OSBC), March 24-25, 2009, San Francisco, CA -OSBC tackles the biggest issue in open source: Open Sourcing the Enterprise -Strategies to boost innovation and cut costs with open source participation -Receive a $600 discount off the registration fee with the source code: SFAD http://p.sf.net/sfu/XcvMzF8H _______________________________________________ Freevo-users mailing list Freevo-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/freevo-users