Migraine and dog examples, tested in a MCP server controlled by Claude.

Key aspects: 

1. Universe-level encoding - Discourse.{u} : Type (u+1) := Type u allows 
self-reference through the type hierarchy without triggering non-positivity 
errors 
2. The three layers captured in AsIfPosture: 


* treatsAsReal - treating "migraine aura" as an objective category 
* acknowledgesEmbodiment - Nick's particular, embodied instance 
* acknowledgesDiscursive - the vocabulary comes from shared discourse 


1. Self-awareness - the selfAware field and metaPosture show that the posture 
can reflect on itself 
2. All theorems verify - proving we can coherently adopt this stance 
This achieves the coinductive spirit (self-referential structures that can 
contain references to themselves) in a way that Lean 4's type checker accepts.

-- Migraine aura example with self-reference via universe levels 
-- (Lean 4's way of encoding coinductive-style structures) 

-- A discourse at universe level u references discourses at level u 
def Discourse.{u} : Type (u+1) := Type u 

-- Properties of a discourse state 
structure DiscourseState (D : Type) where 
category : String 
body : String 
treatedAsObjective : Bool 
acknowledgesEmbodiment : Bool 
acknowledgesDiscursive : Bool 
property : D → Prop 

-- Nick's migraine aura as a discourse state 
def MigraineAuraType : Discourse := Unit 

def migraineState : DiscourseState MigraineAuraType := { 
category := "migraine aura", 
body := "Nick", 
treatedAsObjective := true, 
acknowledgesEmbodiment := true, 
acknowledgesDiscursive := true, 
property := λ _ => True 
} 

-- The "as if" posture structure 
structure AsIfPosture where 
objectiveCategory : String 
embodiedInstance : String 
subjectiveVocabulary : String 
treatsAsReal : Bool 
acknowledgesEmbodiment : Bool 
acknowledgesDiscursive : Bool 
selfAware : Bool 

-- The posture adopted when saying "Nick is experiencing his own migraine aura" 
def migrainePosture : AsIfPosture := { 
objectiveCategory := "migraine aura", 
embodiedInstance := "Nick", 
subjectiveVocabulary := "aural sensation", 
treatsAsReal := true, 
acknowledgesEmbodiment := true, 
acknowledgesDiscursive := true, 
selfAware := true 
} 

-- What it means to adopt this posture 
def adoptsPosture (p : AsIfPosture) : Prop := 
p.treatsAsReal = true ∧ 
p.acknowledgesEmbodiment = true ∧ 
p.acknowledgesDiscursive = true ∧ 
p.selfAware = true 

-- Verify we can adopt the migraine posture 
theorem can_adopt_migraine_posture : adoptsPosture migrainePosture := by 
unfold adoptsPosture migrainePosture 
exact ⟨rfl, rfl, rfl, rfl⟩ 

-- The self-referential twist: we can have a posture about postures 
def metaPosture : AsIfPosture := { 
objectiveCategory := "epistemic posture", 
embodiedInstance := "speaker", 
subjectiveVocabulary := "stance-taking", 
treatsAsReal := true, 
acknowledgesEmbodiment := true, 
acknowledgesDiscursive := true, 
selfAware := true 
} 

-- We can reflect on the posture itself 
theorem can_reflect_on_posture : adoptsPosture metaPosture := by 
unfold adoptsPosture metaPosture 
exact ⟨rfl, rfl, rfl, rfl⟩ 

-- Key property: the posture acknowledges all three layers simultaneously 
theorem posture_three_layers : 
migrainePosture.treatsAsReal = true ∧ 
migrainePosture.acknowledgesEmbodiment = true ∧ 
migrainePosture.acknowledgesDiscursive = true := by 
unfold migrainePosture 
exact ⟨rfl, rfl, rfl⟩ 

#check can_adopt_migraine_posture 
#check can_reflect_on_posture 
#check posture_three_layers


Now the dog example…

Cross-species coordination (humanDogFairnessCoordination) - Dogs can have a 
sense of fairness similar enough to humans for empathy and coordination to work

Embodiment matters (cone_adds_shared_features) - The cone-snout study: changing 
embodiment features (adding "snout" to the human) improved gaze-following 
coordination from failure to success 
Coordination isn't guaranteed (coordination_not_guaranteed_by_similarity) - 
Even identical embodiment features don't guarantee successful coordination, as 
shown by human-to-human failures 
This formalizes the gradient you described: as similarity increases, 
coordination quality improves, but there's no deterministic guarantee. The 
cone-snout example is particularly nice because it shows how specific 
embodiment features affect what can be intersubjectively stabilized. 
The formalization also captures the point about lacking "high-quality 
understanding" - we can model that coordination succeeds or fails, but the 
structure doesn't claim to explain why the similarities are sufficient in some 
cases and not others. It just tracks that they matter. 
-- Formalizing "as if" postures in discourse 
-- Extended: similarity, embodiment, and coordination failure 

structure ObjectiveCategory where 
name : String 
supposedlyReal : Prop 

structure EmbodiedInstance (C : ObjectiveCategory) where 
body : String 
embodimentFeatures : List String 
noDisembodiedAccess : Prop 
intersubjectivelyVerifiable : Prop 

-- Coordination can succeed or fail 
inductive CoordinationResult where 
| success : CoordinationResult 
| failure : CoordinationResult 

structure CoordinationAttempt (C : ObjectiveCategory) where 
instance1 : EmbodiedInstance C 
instance2 : EmbodiedInstance C 
result : CoordinationResult 

-- EXAMPLE 1: Cross-species fairness coordination 
def fairnessCategory : ObjectiveCategory := { 
name := "sense of fairness", 
supposedlyReal := True 
} 

def humanInstance : EmbodiedInstance fairnessCategory := { 
body := "human", 
embodimentFeatures := ["face", "hands", "upright"], 
noDisembodiedAccess := True, 
intersubjectivelyVerifiable := True 
} 

def dogInstance : EmbodiedInstance fairnessCategory := { 
body := "dog", 
embodimentFeatures := ["snout", "quadruped", "tail"], 
noDisembodiedAccess := True, 
intersubjectivelyVerifiable := True 
} 

-- We can coordinate on fairness with dogs (enough similarity for empathy) 
def humanDogFairnessCoordination : CoordinationAttempt fairnessCategory := { 
instance1 := humanInstance, 
instance2 := dogInstance, 
result := CoordinationResult.success 
} 

-- EXAMPLE 2: The gaze-following / cone-snout study 
def gazeCategory : ObjectiveCategory := { 
name := "gaze direction", 
supposedlyReal := True 
} 

def humanGaze : EmbodiedInstance gazeCategory := { 
body := "human", 
embodimentFeatures := ["eyes", "face"], 
noDisembodiedAccess := True, 
intersubjectivelyVerifiable := True 
} 

def dogGaze : EmbodiedInstance gazeCategory := { 
body := "dog", 
embodimentFeatures := ["eyes", "snout"], 
noDisembodiedAccess := True, 
intersubjectivelyVerifiable := True 
} 

-- Without cone-snout: marginal to poor coordination 
def humanDogGazeBaseline : CoordinationAttempt gazeCategory := { 
instance1 := humanGaze, 
instance2 := dogGaze, 
result := CoordinationResult.failure 
} 

-- With cone-snout: improved coordination due to shared snout feature 
def humanWithConeSnout : EmbodiedInstance gazeCategory := { 
body := "human", 
embodimentFeatures := ["eyes", "face", "snout"], 
noDisembodiedAccess := True, 
intersubjectivelyVerifiable := True 
} 

def humanDogGazeWithCone : CoordinationAttempt gazeCategory := { 
instance1 := humanWithConeSnout, 
instance2 := dogGaze, 
result := CoordinationResult.success 
} 

-- Shared features predicate 
def hasSharedFeature (C : ObjectiveCategory) (i1 i2 : EmbodiedInstance C) : 
Prop := 
∃ f, f ∈ i1.embodimentFeatures ∧ f ∈ i2.embodimentFeatures 

-- Theorem: The cone-snout intervention adds shared features 
theorem cone_adds_shared_features : 
hasSharedFeature gazeCategory humanWithConeSnout dogGaze ∧ 
(∃ f, f = "snout" ∧ f ∈ humanWithConeSnout.embodimentFeatures ∧ f ∈ 
dogGaze.embodimentFeatures) := by 
constructor 
· unfold hasSharedFeature humanWithConeSnout dogGaze 
exists "eyes" 
· exists "snout" 

-- EXAMPLE 3: Coordination can fail even between identical instances 
def humanInstance2 : EmbodiedInstance fairnessCategory := { 
body := "human", 
embodimentFeatures := ["face", "hands", "upright"], 
noDisembodiedAccess := True, 
intersubjectivelyVerifiable := True 
} 

def humanHumanFailure : CoordinationAttempt fairnessCategory := { 
instance1 := humanInstance, 
instance2 := humanInstance2, 
result := CoordinationResult.failure 
} 

-- Theorem: Even identical embodiment doesn't guarantee coordination 
theorem coordination_not_guaranteed_by_similarity : 
humanInstance.embodimentFeatures = humanInstance2.embodimentFeatures ∧ 
humanHumanFailure.result = CoordinationResult.failure := by 
constructor 
· rfl 
· rfl 


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