Yep, loading it as an .mp3, or as swf file is best.

Here's another thought (but not as sweet): if you didn't want to do that, alternatively you could place the sound in the timeline (say from frame 2), leave the "export for ActionScript" box checked, but unckeck the "export in first frame" box. That way, you can include the 60k in your preload and still control the sound using the sound object.
jj


On Thursday, October 16, 2003, at 06:59 PM, Heshan wrote:

yep, i had that problem too, i think there is nothing much you can do except
loading the .mp3 file
and stream it, so the user wont have to wait till the whole 60k is loaded to
start the audio


Hesh

----- Original Message -----
From: "michael" <[EMAIL PROTECTED]>
To: "Flash Developers List" <[EMAIL PROTECTED]>
Sent: Thursday, October 16, 2003 4:52 PM
Subject: [fugli] Re: Preloaded and the sound object


load it from an mp3 file.... use this code (below) :

//load up a track
track= new Sound();
track.loadSound("knightrider.mp3",true);
track.start(cue, 1)




----- Original Message ----- From: "Jason Bayly" <[EMAIL PROTECTED]> Newsgroups: fugli To: "Flash Developers List" <[EMAIL PROTECTED]> Sent: Thursday, October 16, 2003 4:35 PM Subject: [fugli] Preloaded and the sound object


Hi All,

I have a flash piece where i have a sound file playing over multiple
scenes.
In order to do this i have had to use the sound object as below..

// start playing the music, this is on the first frame of the first
scene
of
the preloader....
mySound_sound = new Sound();
mySound_sound.attachSound("circusmusic");
mySound_sound.start();

This sound file is about 60K currently and is set to load on the first
frame
in the linkage settings dialouge. So what happens is the entire sound is
loaded before the preloader starts playing... Hence the user on a 56K
modem
has to wait even before seeing the preloader info etc.. Which isnt a
great
soltuion.. If i disable the option "load on first frame", the sound dotn
play at all.


Can anyone think of another way to get the sound playing without forcing
the
user to wait and watch a blank screen for 15secs etc??

TIA

Jason



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